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Specification 01

Mobile development

iOS, Android and cross-platform apps that survive OS updates, team changes and shifting requirements.

01.1

What you receive

DeliverableContents
Architecture noteNative vs cross-platform choice with rationale and risks
App in test tracksTestFlight and Google Play internal testing from the first sprint
Automated checksUnit tests for business logic, CI build on every change
Dependency ledgerLibraries, licences and next review dates
Successor handbookHow to build, sign and release the app without us
01.2

Quality criteria

  • Cold start on a reference device — target agreed before development and measured
  • Crash-free session rate tracked in each release report
  • Dynamic type and screen readers (VoiceOver, TalkBack) supported
  • Minimum OS version recorded in writing with the trade-off explained
01.3

When native, when cross-platform

Native (Swift, Kotlin) makes sense when deep OS integration, heavy graphics or background work matter. Cross-platform (e.g. Flutter or React Native) fits when one team and identical features on both platforms are the priority. We write a comparison note for your case rather than choosing by habit.

01.4

What maintenance includes

  • Testing against iOS and Android betas before the autumn OS release
  • Updating the Android target API on Google Play's schedule
  • Quarterly dependency and licence review
  • Crash report with a prioritised fix list

Mobile development

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